成就
全部 56 项 Steam 成就及其解锁条件、错过标记以及面向完美主义玩家的策略建议。
Introduction
Pass the Fear ships with 56 Steam achievements covering story progression, Demon Hunter unlocks, weapon mastery, Tarot collection, Transmutation chain completion, and Chaos Battle Scar milestones. Roughly 12 of these are missable — tied to specific narrative reveals, character-specific endings, or time-limited events that lock out once the 12-hour timer expires. The wiki indexes all 56 achievements with unlock conditions, missability flags, and suggested strategies so completionist players can plan their first run for max achievements without locks.
成就分类概览
| Category | Count | 可错过 | 评级 |
|---|---|---|---|
| 剧情 | 15 | 8 | S |
| 角色 | 10 | 0 | A |
| 元进度 | 20 | 2 | A |
| 混沌 | 5 | 2 | B |
| 合作 | 6 | 0 | B |
成就亮点
凡人的结局
凡人的结局 is the story finale achievement unlocked by completing the 风暴之墙 escape on any difficulty. As the required story achievement for the narrative canon, this achievement serves as the prerequisite for several missable narrative reveals including the 原罪 achievement. The achievement is not missable — it auto-unlocks when the 风暴之墙 escape completes regardless of difficulty choice or hunter selection. The wiki tracks the unlock condition and the recommended 天赋 path for the fastest unlock route. The achievement is a prerequisite for the 混沌战痕 mode unlock path.
原罪
原罪 is the hidden narrative reveal achievement locked behind watching all 女巫之灾 cutscenes in 第二章. As a missable story achievement, 原罪 is one of the most commonly missed achievements because the cutscenes auto-skip if the player presses through dialogue. The achievement's unlock condition is straightforward but requires deliberate cutscene watching in a single 第二章 run. The wiki recommends playing through 第二章 without pressing the skip button on any cutscene, and avoiding the 原罪 path if you intend to chase the alternative narrative branch. Missing this achievement requires a full 第二章 replay.
合作伤害之王
合作伤害之王 is the top-输出 achievement rewarded for topping the 输出 ranking meter in any 4-player co-op run. As a non-missable co-op achievement, this achievement rewards aggressive damage-king play style and is repeatable every run. The unlock condition requires joining a 4-player co-op session and finishing the encounter with the highest 输出 contribution. The wiki tracks the recommended builds for damage-king play (火works Master Skorpian, [Final Shot] Leaf Cutter) and the recommended squad compositions for damage-king optimization. The achievement is a popular choice for completionists who enjoy co-op 输出 rankings.
全员同局
全员同局 is the character-mastery achievement unlocked by finishing a single run as each of the five starting 魔猎人. As a non-missable character achievement, this serves as the prerequisite for several Hunter-specific 天赋 unlocks and is rewarded for players who commit to exploring each hunter's unique playstyle. The achievement's unlock condition is straightforward — finish one run with each hunter — but the time investment is significant (5 runs minimum). The wiki tracks the recommended order for hunter-by-hunter runs that minimize 天赋 investment overhead. The achievement is a popular milestone for completionists.
混沌首通
混沌首通 is the endgame-unlock achievement rewarded for clearing the 混沌战痕 mode for the first time. As a meta achievement, this serves as the gate to several 混沌-specific rewards including exclusive cosmetic drops and the 混沌 leaderboard entry. The achievement's unlock condition is clearing the first 混沌战痕 encounter on any difficulty, but the prerequisite is having all 天赋 unlocked (8-12 runs of meta-currency farming). The wiki tracks the recommended build composition for the fastest 混沌首通 and the 天赋 investment path to reach the unlock requirement. The achievement is the first major endgame milestone.
Core Mechanics
Achievements unlock on three tracks: story (complete the Wall of Storms, defeat the final boss, escape the island), character (finish a run as each Demon Hunter), and meta (collect all Tarot rarities, fuse all Relic pairs, clear the Chaos Battle Scar mode). Missable achievements are tied to narrative reveals (Original Sin, Witch's Disaster lore) and character-specific endings; these can be locked out by failing the 12-hour timer or skipping the cutscenes. The wiki documents each achievement with unlock conditions and missability flags.
Advantages
Achievements unlock on three tracks — story, character, and meta — covering everything from narrative reveals to 嬗变链 completion. Many achievements are auto-unlocked by completing a run as each hunter or finishing the 风暴之墙 once, which means the first 30-40 achievements can be earned in 6-8 runs of normal play. The wiki indexes the missable flags so you can plan your first run to maximize achievement unlocks without locking out late-game content. Achievement progress is also visible on your Steam profile, so high-completion players can showcase their commitment to the game's mechanics and lore. The meta track (20 achievements) requires more dedicated play because it gates behind specific 塔罗 draft rarities and 遗物 Fusion pairs that are not obvious to first-time players.
Challenges
Roughly 12 of the 56 achievements are missable, tied to narrative reveals and character-specific endings that lock out if you skip the cutscenes or fail the 12-hour timer. Achievement progress does not carry over if you switch difficulty mid-campaign, so completionists have to commit to one difficulty from the start. Two achievements require clearing the Chaos Battle Scar mode on the highest difficulty, which itself needs multiple Talent resets to unlock.
Frequently Asked Questions
可错过的成就有多少?+
中途可以切换难度吗?+
What's the fastest way to clear the 混沌战痕 achievement?+
Quick Tips
Watch all cutscenes in your first run, even the optional ones. Roughly 12 of the 56 achievements are missable and tied to specific narrative reveals that lock out if you skip the cutscenes. The 原罪 achievement is hidden behind watching all 女巫之灾 cutscenes in 第二章. The wiki indexes each missable achievement with the specific cutscene trigger, so check the achievements category before starting a completion-focused run. Skipping cutscenes may seem like a time-saver, but the achievement-locking makes it a net loss for completionists.
Plan your first run to maximize achievement unlocks. The recommended run order is to start with the 铁桶骑士 (auto-unlocks the Iron Bucket's Run achievement), then the 爆炸甜心, 独眼老头, 财迷小鬼, and 神秘修女 in subsequent runs. The wiki tracks the recommended run order to maximize achievement unlocks without locking out late-game content. Some achievements require specific hunter choices at the run start, so plan your hunter pick in advance. The achievements category indexes the recommended run order for completionists.
Don't switch difficulty mid-campaign — achievement progress does not carry over if you switch difficulty mid-campaign. Completionists have to commit to one difficulty from the start of a run and finish the run on that difficulty for the achievements to count. The wiki tracks the recommended difficulty for the fastest achievement clear (typically the highest difficulty for the bonus 天赋 points, with a switch to lower difficulty for the 混沌战痕 unlock path). Some achievements are difficulty-gated and only unlock on the highest difficulty.
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