Achievements
All 56 Steam achievements with unlock conditions, missability flags, and suggested strategies for completionist players.
Introduction
Pass the Fear ships with 56 Steam achievements covering story progression, Demon Hunter unlocks, weapon mastery, Tarot collection, Transmutation chain completion, and Chaos Battle Scar milestones. Roughly 12 of these are missable — tied to specific narrative reveals, character-specific endings, or time-limited events that lock out once the 12-hour timer expires. The wiki indexes all 56 achievements with unlock conditions, missability flags, and suggested strategies so completionist players can plan their first run for max achievements without locks. Achievement progress also counts toward Steam global completion percentages, so a high-completion rate (40/56 or above) is a community signal of thorough play.
Achievement Category Summary
| Category | Count | Missable | Tier |
|---|---|---|---|
| Story | 15 | 8 | S |
| Character | 10 | 0 | A |
| Meta | 20 | 2 | A |
| Chaos | 5 | 2 | B |
| Co-op | 6 | 0 | B |
Achievement Highlights
An Ordinary Person's End
An Ordinary Person's End is the story finale achievement unlocked by completing the Wall of Storms escape on any difficulty. As the required story achievement for the narrative canon, this achievement serves as the prerequisite for several missable narrative reveals including the Original Sin achievement. The achievement is not missable — it auto-unlocks when the Wall of Storms escape completes regardless of difficulty choice or hunter selection. The wiki tracks the unlock condition and the recommended Talent path for the fastest unlock route. The achievement is a prerequisite for the Chaos Battle Scar mode unlock path.
Original Sin
Original Sin is the hidden narrative reveal achievement locked behind watching all Witch's Disaster cutscenes in Act 2. As a missable story achievement, Original Sin is one of the most commonly missed achievements because the cutscenes auto-skip if the player presses through dialogue. The achievement's unlock condition is straightforward but requires deliberate cutscene watching in a single Act 2 run. The wiki recommends playing through Act 2 without pressing the skip button on any cutscene, and avoiding the Original Sin path if you intend to chase the alternative narrative branch. Missing this achievement requires a full Act 2 replay.
Co-op Damage King
Co-op Damage King is the top-DPS achievement rewarded for topping the DPS ranking meter in any 4-player co-op run. As a non-missable co-op achievement, this achievement rewards aggressive damage-king play style and is repeatable every run. The unlock condition requires joining a 4-player co-op session and finishing the encounter with the highest DPS contribution. The wiki tracks the recommended builds for damage-king play (Fireworks Master Skorpian, [Final Shot] Leaf Cutter) and the recommended squad compositions for damage-king optimization. The achievement is a popular choice for completionists who enjoy co-op DPS rankings.
All Hunters, One Run
All Hunters, One Run is the character-mastery achievement unlocked by finishing a single run as each of the five starting Demon Hunters. As a non-missable character achievement, this serves as the prerequisite for several Hunter-specific Talent unlocks and is rewarded for players who commit to exploring each hunter's unique playstyle. The achievement's unlock condition is straightforward — finish one run with each hunter — but the time investment is significant (5 runs minimum). The wiki tracks the recommended order for hunter-by-hunter runs that minimize Talent investment overhead. The achievement is a popular milestone for completionists.
First Chaos Clear
First Chaos Clear is the endgame-unlock achievement rewarded for clearing the Chaos Battle Scar mode for the first time. As a meta achievement, this serves as the gate to several Chaos-specific rewards including exclusive cosmetic drops and the Chaos leaderboard entry. The achievement's unlock condition is clearing the first Chaos Battle Scar encounter on any difficulty, but the prerequisite is having all Talents unlocked (8-12 runs of meta-currency farming). The wiki tracks the recommended build composition for the fastest First Chaos Clear and the Talent investment path to reach the unlock requirement. The achievement is the first major endgame milestone.
Core Mechanics
Achievements unlock on three tracks: story (complete the Wall of Storms, defeat the final boss, escape the island), character (finish a run as each Demon Hunter), and meta (collect all Tarot rarities, fuse all Relic pairs, clear the Chaos Battle Scar mode). Missable achievements are tied to narrative reveals (Original Sin, Witch's Disaster lore) and character-specific endings; these can be locked out by failing the 12-hour timer or skipping the cutscenes. The wiki documents each achievement with unlock conditions and missability flags. Some meta achievements also require Relic Fusion pairs that are not intuitive at first, so the wiki indexes the full fusion tree to surface the easy unlocks.
Advantages
Achievements unlock on three tracks — story, character, and meta — covering everything from narrative reveals to Transmutation chain completion. Many achievements are auto-unlocked by completing a run as each hunter or finishing the Wall of Storms once, which means the first 30-40 achievements can be earned in 6-8 runs of normal play. The wiki indexes the missable flags so you can plan your first run to maximize achievement unlocks without locking out late-game content. Achievement progress is also visible on your Steam profile, so high-completion players can showcase their commitment to the game's mechanics and lore. The meta track (20 achievements) requires more dedicated play because it gates behind specific Tarot draft rarities and Relic Fusion pairs that are not obvious to first-time players.
Challenges
Roughly 12 of the 56 achievements are missable, tied to narrative reveals and character-specific endings that lock out if you skip the cutscenes or fail the 12-hour timer. Achievement progress does not carry over if you switch difficulty mid-campaign, so completionists have to commit to one difficulty from the start. Two achievements require clearing the Chaos Battle Scar mode on the highest difficulty, which itself needs multiple Talent resets to unlock. Some achievements also depend on RNG (Tarot draft rarities, Relic Fusion pairs), so a player chasing a specific achievement may need to retry runs until the right draft or fusion outcome appears.
Frequently Asked Questions
How many missable achievements are there?+
Can I switch difficulty mid-campaign?+
What's the fastest way to clear the Chaos Battle Scar achievement?+
Quick Tips
Watch all cutscenes in your first run, even the optional ones. Roughly 12 of the 56 achievements are missable and tied to specific narrative reveals that lock out if you skip the cutscenes. The Original Sin achievement is hidden behind watching all Witch's Disaster cutscenes in Act 2. The wiki indexes each missable achievement with the specific cutscene trigger, so check the achievements category before starting a completion-focused run. Skipping cutscenes may seem like a time-saver, but the achievement-locking makes it a net loss for completionists.
Plan your first run to maximize achievement unlocks. The recommended run order is to start with the Iron Bucket Knight (auto-unlocks the Iron Bucket's Run achievement), then the Explosive Cutie, One-Eyed Codger, Money Whiz, and Mysterious Nun in subsequent runs. The wiki tracks the recommended run order to maximize achievement unlocks without locking out late-game content. Some achievements require specific hunter choices at the run start, so plan your hunter pick in advance. The achievements category indexes the recommended run order for completionists.
Don't switch difficulty mid-campaign — achievement progress does not carry over if you switch difficulty mid-campaign. Completionists have to commit to one difficulty from the start of a run and finish the run on that difficulty for the achievements to count. The wiki tracks the recommended difficulty for the fastest achievement clear (typically the highest difficulty for the bonus Talent points, with a switch to lower difficulty for the Chaos Battle Scar unlock path). Some achievements are difficulty-gated and only unlock on the highest difficulty.
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