FAQ

FAQ

Launch-week questions answered — Demo save transfer, cross-region multiplayer, カオスバトルスカー unlock path, new-player run length, and more.

10+
Q&Aペア数
5
トピック
確認済み/検証済み
信頼度

Introduction

The FAQ answers the most-asked launch-week questions from Reddit, the Steam community hub, and YouTube comments — Demo save transfer limitations, cross-region multiplayer status, how to unlock the Chaos Battle Scar mode, how long a single run takes for a new player, and the difference between Character Talents and Team Talents. Each answer is sourced from official channels (the Steam store page, the YouTube handbook series) or launch-day community testing where official sources are silent.

FAQトピックカバレッジ

TopicQuestions信頼度
デモセーブ引継ぎ2確認済み
クロス地域マルチ3検証済み
カオスバトルスカー解禁2確認済み
魔狩り解禁2検証済み
キャラタレント vs チームタレント1確認済み

一番よくある質問

S

デモセーブ引継ぎ Limits

確認済み

デモセーブ引継ぎ Limits is the confirmed patch-note statement that Demo save files were not carried forward to the launch version of Pass the Fear. As the top-ranked FAQ topic at launch, this question has a confirmed answer sourced from the Steam patch notes released alongside the full game launch. The source is the official Steam patch notes July 2026 document, which explicitly states that demo progress does not transfer to the launch version. The workaround is none — players must start fresh, including their タレント progression, レリック unlocks, and achievement progress. The wiki tracks this confirmation and updates if the developers change the policy.

ソースSteamパッチノート2026年7月
回避策なし — start fresh
A

クロス地域マルチ

検証済み

クロス地域マルチ is the verified community-testing observation that cross-region multiplayer works but with significant lag in week one. As a verified answer sourced from Day 1-3 community testing, this FAQ topic reflects the observed lag patterns (50-100ms Asia-to-North-America, 30-60ms North-America-to-Europe) rather than official documentation. The source is the community Discord server and Reddit sub-forums where players reported lag observations. The workaround is solo play in week one while the developers address cross-region matchmaking in a planned patch.

ソースコミュニティ初日-3日目テスト
回避策ソロ play most reliable
S

カオスバトルスカー解禁 Path

確認済み

カオスバトルスカー解禁 Path is the confirmed official documentation of how to unlock the カオスバトルスカー endgame mode. As a confirmed answer sourced from the official YouTube handbook series, this FAQ topic reflects the developer-stated requirement of beating Act 3 on the highest difficulty, which is itself gated behind タレント progression (8-12 runs of meta-currency farming). The source is the official YouTube handbook episode covering endgame progression. The workaround is to invest in タレント first, focusing on the highest-impact タレント trees for the fastest unlock path. The wiki tracks the recommended タレント investment order.

ソース公式YouTube図鑑
回避策Invest タレント first
A

Hunter 解禁条件s

検証済み

Hunter 解禁条件s is the verified community-testing observation of how to unlock Elena, Lanny, Stella, and Jenny (the four unlockable 魔狩り teased in the official YouTube handbook). As a verified answer sourced from Day 1-3 community testing, this FAQ topic reflects the observed unlock paths (specific Act completions, タレント point investments, or hidden collectible triggers) rather than official documentation. The source is the community Discord server and Reddit sub-forums where players reported unlock discoveries. The wiki tracks the latest known unlock paths and updates as more hunters are unlocked by the community.

ソースコミュニティ初日-3日目テスト
Wiki更新Discordリアルタイム追跡
S

キャラタレント vs チームタレント

確認済み

キャラタレント vs チームタレント is the confirmed official documentation of the dual-layer タレント progression system. As a confirmed answer sourced from the Steam store page and the official YouTube handbook, this FAQ topic clarifies the difference: キャラクター タレント are per-hunter unlocks (each of the 5 starters has its own タレント tree), while Team タレント are squad-wide unlocks (apply to all hunters regardless of which one is selected). The source is the official Pass the Fear Steam page metadata and the YouTube handbook. The wiki tracks the recommended タレント investment order for the fastest meta-progression route.

ソースSteamページ+YouTube図鑑
推奨順序Team タレント first, キャラクター second

Core Mechanics

FAQ entries cover the most-asked launch-week questions: Demo save transfer limits, cross-region multiplayer status, the Chaos Battle Scar unlock path, single-run length for new players, and the difference between Character and Team Talents. Answers reference official sources (the Steam store page, the YouTube handbook) where available, and community testing where official sources are silent.

Advantages

The FAQ answers the most-asked launch-week questions on Reddit, Steam community, and YouTube comments: Demo save transfer limitations, cross-region multiplayer status, how to unlock the Chaos Battle Scar mode, and how long a single run takes for a new player. Each answer is sourced from official channels (Steam store page, YouTube handbook) or launch-day community testing where official sources are silent.

Challenges

Some FAQ answers rely on community testing where the developers have not released official documentation, so confidence levels vary. Answers about cross-region multiplayer, Demo save transfer, and character unlock conditions may change as patches roll out — readers should check the last-updated timestamp before relying on a specific FAQ entry. The FAQ is not exhaustive; obscure edge cases (specific cross-Act Tarot interactions, niche Relic fusion outcomes) live in the relevant category page instead.

Frequently Asked Questions

デモセーブを製品版に引き継げますか?+
No — Demo save files were not carried forward to the launch version of Pass the Fear. Players who played the Steam Next Fest demo must start fresh in the full game, including their タレント progression, レリック unlocks, and achievement progress (though Steam's overall playtime counter carries over). The developers cited technical reasons for the limitation in the launch-day patch notes and have not announced plans to add retroactive import. If you invested significant time in the demo, plan your first full-game run as a fresh start with the wiki's recommended starter hunter picks rather than assuming demo progress transfers.
ローンチ時にクロス地域マルチプレイヤーは動作しますか?+
Yes, with caveats. Asia-to-North-America sessions report noticeable lag (50-100ms), and North-America-to-Europe sessions are playable but inconsistent (30-60ms). The developers have flagged cross-region matchmaking as a known launch issue and are expected to ship improvements in a patch within the first month. ソロ play is unaffected by cross-region concerns. If you want reliable co-op in week one, coordinate with players in the same Steam region (NA, EU, Asia) to avoid lag spikes during the boss phase of Act 3.
How do you unlock カオスバトルスカー mode?+
Beat Act 3 on the highest difficulty to unlock the カオスバトルスカー endgame mode. Every Battle Scar in this mode comes paired with both a boon and a curse, so each choice is high-risk-high-reward. The mode is gated behind タレント progression — expect to invest 8-12 runs of meta-currency farming before unlocking it. Once unlocked, カオスバトルスカー adds a new achievement track (5 achievements), a separate leaderboard, and exclusive cosmetic rewards that don't appear in the standard 章数. The wiki tracks the unlock requirements and the recommended タレント path for the fastest unlock route.

Quick Tips

💡

Always run ソロ first to learn the bullet-hell patterns before attempting co-op, even if your friends are online. ソロ runs let you practice dodging without worrying about squad coordination, and the run timer gives you more headroom to learn encounter pacing than co-op runs where DPS ranking pressure can lead to mistakes. Once you can clear Act 1 solo consistently, group up with one or two friends for Act 2 to practice team synergy before tackling the full 4-player カオスバトルスカー endgame.

💡

Cross-region co-op lag spikes are most punishing during the Act 3 boss phase, where a single lost second of dodging can wipe the squad. To minimize this, coordinate voice chat timing with your squad before engaging the boss, and consider playing a タンク-class hunter (鉄桶騎士) when cross-region lag is unavoidable so you can absorb the hits your teammates miss while their inputs lag. Mute non-essential Discord pings during the boss phase to reduce mental load.

💡

ほとんどの逃せるアチーブメントはナラティブカットシーンに関連しています — スキップボタンを押すと自動的にスキップされます。これらのアチーブメントを失わないためには、最初のランですべてのカットシーンを观看し、スキップボタンを押さないようにしてください。本wikiは各逃せるアチーブメントと、2回目のランで逃す可能性のある具体的なプロットポイントを索引化しています。

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