武器

武器

Every weapon chassis, every 武器パーツ, Skorpian and Leaf Cutter, plus elemental reactions and トランスマユーション math.

複数
機銃タイプ
8+
武器パーツ
4
元素コイル

Introduction

Every weapon in Pass the Fear is a chassis, and every Weapon Part you pick up snaps onto that chassis to modify the chassis behavior. There is no class restriction — any Demon Hunter can wield any weapon — so build variety comes from how you slot Weapon Parts, not from hunter choice. The community-confirmed S-tier chassis are Skorpian (projectile stacking extreme) and Leaf Cutter (single-shot burst extreme), both capable of soloing Act 3. The wiki tracks chassis, parts, elemental effects, and the Relic Fusion math that turns a starter gun into a Storm-Wall-melting endgame tool.

Weapon 機銃 Quick Reference

機銃TypeBuild DirectionTier
Skorpian機銃弾丸 stackingS
Leaf Cutter機銃Single-shot burstS
弾丸 Fragmentパーツ+1 projectileA
Final Barrelパーツ+50% magazine damageA
火 Coil元素Adds fire on hitB
雷 Coil元素Adds lightning on hitB

Weapon 機銃 & パーツs

S

Skorpian

機銃

Skorpian is the projectile-stacking extreme chassis that fires multiple projectiles per trigger pull, scaling infinitely with part slot count. As the community-confirmed S-tier chassis, Skorpian can solo Act 3 with 8+ 弾丸 Fragment parts and the right keyword chain. The chassis's strength lies in its multiplicative scaling — every additional 弾丸 Fragment adds another projectile to every shot, which compounds with [Shatter] and [Growth] keyword triggers for runaway damage curves. Skorpian is the recommended first-clear chassis for experienced players who can manage part RNG; less ideal for new players who should start with the more forgiving Leaf Cutter chassis.

最適ビルド火works Master (projectile stacking)
シナジー[破砕] + [成長] キーワード連鎖
S

Leaf Cutter

機銃

Leaf Cutterはシングルショットバーストの極端な機銃で、すべてのダメージをマガジン1発に注ぎ込み、[最後の一撃]キーワードと組み合わせたボスメルトビルドに理想的です。

最適ビルドワン・バレット・キル(シングルショット)
シナジー[最後の一撃] + [出航]
A

弾丸 Fragment

パーツ

弾丸 Fragment is the cornerstone 武器パーツ for any Skorpian projectile-stacking build, adding +1 projectile per trigger pull. As one of the most impactful A-tier parts, every additional 弾丸 Fragment compounds the chassis's damage output. The part is commonly dropped in Act 1, so players can stack 2-3 fragments before the Act 2 mid-boss, and 5-8 by the time Act 3 opens. The stacking cap is roughly 8 fragments before diminishing returns kick in, so the wiki recommends 6-8 fragments as the sweet spot for most builds. 弾丸 Fragment pairs especially well with [Growth] keyword, where every additional projectile counts toward the kill-scaling trigger.

ドロップ源Act 1 common drops
スタック上限8個で收益逓減
A

Final Barrel

パーツ

Final Barrel is the +50% magazine damage 武器パーツ that multiplies the killing-bullet damage on any single-shot chassis. As one of the strongest A-tier parts, Final Barrel pairs with Leaf Cutter and [Final Shot] keyword for boss-melt builds where the killing bullet's damage matters more than trigger rate. The part's strength lies in its amplifier design — the +50% applies to the final bullet in the magazine, which then triggers [Final Shot]'s massive amplifier for compounded damage. Best paired with the 片目コジ's スナイプ アルティメット for the maximum single-shot damage spike.

ドロップ源Act 1-2 mid-difficulty
シナジーLeaf Cutter + [最後の一撃]
B

火 Coil

元素

火 Coil is the elemental fire-damage-on-hit 武器パーツ that adds fire element to any chassis. As a strong B-tier elemental part, 火 Coil pairs with 火 Coil レリック for compounded elemental damage that stacks on top of [Shatter] triggers for max burst. The part's strength is its elemental layer — fire damage applies on every hit, which compounds with chassis-level fire effects and the 火 Coil レリック for triple-stacked elemental burst windows. Best paired with Skorpian 火works Master for screen-wide fire volleys that clear rooms in seconds. 元素 reaction windows also trigger with ice/lightning/poison for compound elemental combos.

ドロップ源Act 1 common drops
元素 Reaction火 + 氷 + 雷 + 毒
B

雷 Coil

元素

雷 Coil is the elemental lightning-damage-on-hit 武器パーツ that adds chain lightning to any chassis. As a strong B-tier elemental part, 雷 Coil pairs with 雷 Coil レリック for chain-lightning bursts that hit multiple enemies per trigger. The part's strength is its area-of-effect damage — chain lightning jumps to nearby enemies, which compounds with Skorpian's projectile-stacking for screen-wide chain damage. Best paired with high-trigger-rate chassis for maximum chain-lightning triggers. 元素 reaction windows with fire (lightning + fire = plasma) create compounded elemental damage spikes that exceed any single element's output.

ドロップ源Act 2 common drops
最適ペア雷 Coil + 雷 Coil レリック

Core Mechanics

Weapon chassis differ on three axes: trigger rate, magazine size, and projectile count. Weapon Parts slot into the chassis and modify one or more of these axes, plus they can add elemental effects (fire, ice, lightning, poison) that trigger on hit. Chassis-level elemental flavor (Skorpian = projectile stacking, Leaf Cutter = single-shot burst) defines the build direction, while parts add the keyword triggers and elemental damage. The wiki indexes every Part category and the chassis-specific synergies.

Advantages

Every Weapon Part is independent — there are no class restrictions, so an Off-Meta Skorpian + Leaf Cutter crit build can clear the Wall of Storms as well as a starter gun with stacked Fragments. The Relic Fusion system lets two complementary Relics stack into compound effects when combined at the camp, which is the single biggest late-game scaling lever. Elemental reactions (fire → ice → lightning → poison) give every chassis a viable elemental build path, so no weapon is hard-locked to one keyword chain.

Challenges

The biggest weakness in the weapon system is the small chassis pool at launch — reviews note only 2-3 chassis per archetype, which limits visual variety even when build math offers depth. Some weapon parts only shine with specific chassis (Skorpian), so off-meta parts can feel unrewarding. Single-shot rifle builds drag runs to 2-3 hours if the keyword math does not close, which is a real risk for solo players in week one.

Frequently Asked Questions

新規プレイヤーに最適な武器機銃は何ですか?+
最も寛容な最初のランにはLeaf Cutterを選択してください。その低い発射レートはSkorpianの高弾数発射パターンよりもポジショニングミスを許容し、シングルショット増幅デザインは[最後の一撃]キーワードと組み合わせてボスメルトに最適です。Skorpianは経験豊富なプレイヤーにとって最強の機銃ですが、完全なポテンシャルに達するにはより慎重なパーツスタッキングが必要です。本wikiは最速メタ進行ルートの推奨ファースト機銃進行を追跡します。両機銃はSティアであるため、選択は実力ではなくプレイスタイルの好みの問題です。
How do 武器パーツ slot into a chassis?+
武器パーツ slot into the chassis's part slots and modify one or more of the chassis's three axes (trigger rate, magazine size, projectile count). パーツs can also add elemental effects (fire, ice, lightning, poison) that trigger on hit. Each chassis typically supports 3-5 part slots, and the Master Gunsmith talent can extend this to 6 slots for endgame builds. The Magician タロット card adds +1 slot for the rest of the run. The wiki indexes every confirmed 武器パーツ, the chassis-specific synergies, and the recommended part pick priorities per build.
Can I use 武器パーツ from one chassis on another chassis?+
Yes — 武器パーツ are chassis-independent. Any 武器パーツ can slot into any chassis, so you can mix and match parts across chassis archetypes. However, some parts shine only with specific chassis (Skorpian's projectile-stacking scales best with 弾丸 Fragments), so off-meta parts can feel unrewarding. The wiki indexes every パーツ-chassis synergy and the recommended part builds per archetype. 元素 coils (fire, ice, lightning, poison) work universally across all chassis, making them the most versatile parts in the game.

Quick Tips

💡

最も寛容な最初のランにはLeaf Cutterを選択してください。その低い発射レートはSkorpianの高弾数発射パターンよりもポジショニングミスを許容し、シングルショット増幅デザインは[最後の一撃]キーワードと組み合わせてボスメルトに最適です。Skorpianは経験豊富なプレイヤーにとって最強の機銃ですが、完全なポテンシャルに達するにはより慎重なパーツスタッキングが必要です。本wikiは最速メタ進行ルートの推奨ファースト機銃進行を追跡します。両機銃はSティアであるため、選択は実力ではなくプレイスタイルの好みの問題です。

💡

元素 coils (fire, ice, lightning, poison) work universally across all chassis, making them the most versatile parts in the game. Each coil adds the corresponding elemental damage on hit, which compounds with chassis-level elemental effects and the elemental レリック Fusion outcomes for triple-stacked elemental damage spikes. 元素 reaction windows (fire + ice + lightning + poison) trigger compounded damage that exceeds any single element's output. The wiki indexes the recommended elemental builds per chassis.

💡

Don't over-invest in the Magician タロット card. The card adds +1 part slot for the rest of the run, but it competes with stronger card picks like The Tower (doubles all damage) and The Fool (アルティメット reset) for the same draft slot. The card is most valuable when drafted early in the run, before the player has filled all their default slots. For experienced players who already have a +1 slot from the Master Gunsmith talent, the Magician is a wasted pick. The wiki tracks the recommended build contexts for the Magician's strongest impact.

もっと見る