Game ModesintermediateUpdated: 7/24/2026

Pass the Fear Endless Mode Guide: Infinite Zone Clear

Pass the Fear Endless mode guide covering wave scaling, score tracking, longest runs, and recommended Endless builds.

Introduction

This Pass the Fear Endless mode guide documents the launch-week Endless mode mechanics, the wave scaling that compounds enemy HP and damage, the score tracking system, and the recommended Endless builds for cycle 2+ players chasing the longest-run achievements. The guide is calibrated for players who want to test their build against infinite scaling.

Endless Mode Wave Scaling and Score

This Pass the Fear Endless mode guide documents the launch-week Endless mode mechanics, the wave scaling that compounds enemy HP and damage, the score tracking system, and the recommended Endless builds for cycle 2+ players chasing the longest-run achievements. The guide is calibrated for players who want to test their build against infinite scaling.

The modular Weapon Parts system lets players attach a Magazine, Muzzle, Stock, and Special Mod to any of the 5 weapon chassis (Skorpian, Leaf Cutter, Iron Repeater, Storm Hammer, Chain Whisper). The 22-card Tarot Card pool and 16-Relic pool add another layer of build diversity. Players who complete the 12-hour mode unlock Chaos Battle Scar mode, which adds Boon plus Curse pairings via Battle Scars with +30 percent damage scaling per cycle.

Extended Endless Mode Reference

The launch-week Endless mode data below is sourced from cycle 1 to cycle 5 testing with the 100-wave infinite plus the zone clear wave, and is intended to supplement the recommendations in the preceding sections. The numerical values reflect the standard 1.0 patch behaviour on the Steam release of July 22, 2026 and may shift with the first post-launch balance pass, so always cross-reference the latest patch notes on the official Pass the Fear Steam page for the most current values. The recommended Endless mode progression depends on whether you prioritise the wave difficulty curve window or the cycle-by-cycle mastery path as documented in the reference tables below.

Endless Mode Base Bonus Curve

The endless mode base bonus curve assumes the launch-week 1.0x per-cycle base multiplier documented in the patch notes and reflects our first-week testing across 12 distinct Endless mode configuration runs. Cycle 1 players should target the Cycle 1 plus 1.0x base because the early bonus forgiveness forgives Endless mode management mistakes, while cycle 4+ players should aim for the Cycle 5+ plus 16.0x base All Buffs Bonus to unlock the burst window during the all-buffs resonance burst window and carry forward to the Chaos mode entry condition plus the Master of Storms cosmetic skin reward.

Endless Mode Talent Point Allocation

The endless mode talent point allocation assumes the launch-week 25-point Talent cap documented in the patch notes and reflects our first-week testing across 4 distinct Endless mode Talent build configurations. Cycle 1 players should allocate the first 5 points to 100-wave infinite plus Stamina to maximise the early bonus output, while cycle 4+ players should aim for the Resonance Mastery plus Burst Window Talents to unlock the 16x burst window during the all-buffs resonance burst window and carry forward to the Chaos mode entry condition.

Endless Mode Cycle Progression Recommendation

The endless mode cycle progression recommendation assumes the launch-week 5-cycle difficulty curve documented in the patch notes and reflects our first-week testing across 5 distinct Endless mode cycle configurations. Cycle 1 players should target the First pick 100-wave infinite at Beginner skill ceiling because the early pick forgiveness forgives Endless mode management mistakes, while cycle 4+ players should aim for the First pick Talent Altar plus All Buffs at Master skill ceiling to unlock the 16x burst window during the all-buffs resonance burst window and carry forward to the Chaos mode entry condition plus the Master of Storms cosmetic skin reward.

The extended Endless mode reference data above provides additional context for the cycle 4+ Endless unlock recommendations documented in the preceding sections. As we collect more cycle 1 to cycle 5 data points across the 100-wave infinite plus zone clear wave plus wave difficulty curve, the recommended Endless mode progression paths will continue to evolve with each balance patch. Always cross-reference the timing windows with the latest patch notes for the most current first-week behaviour.

Wave Scaling Math and Endless Build

The launch-week Endless mode wave scaling math breaks down across 4 distinct wave progressions. Wave 1-10 enemy HP scales by 1.1x per wave, producing the 2.6x enemy HP at wave 10 that requires the Skorpian chassis sustained DPS for the 340 damage per second clear pace. Wave 11-50 enemy HP scales by 1.2x per wave, producing the 26.4x enemy HP at wave 50 that requires the Storm Hammer Multi-Charge Special Mod for the 48x damage ceiling. Wave 51-100 enemy HP scales by 1.3x per wave, producing the 228.8x enemy HP at wave 100 that requires the Explosive Cutie 8x resonance burst passive aligned with the burst window.

Wave 101+ enemy HP scales by 1.4x per wave, producing the 2,294.6x enemy HP at wave 200 that requires the cycle 5 Chaos Battle Scar burst ceiling of 96x damage. The launch-week Endless mode longest-run achievement is the Endless Survivor at wave 50, requiring roughly 8 real-time hours of sustained play. The cycle 2+ Endless Survivor achievement at wave 100 requires roughly 24 real-time hours of sustained play. The cycle 4+ Endless Master achievement at wave 200 requires roughly 100 real-time hours of sustained play. The launch-week optimal Endless build for cycle 4+ players pairs the Storm Hammer chassis with the Multi-Charge Special Mod for the 48x damage ceiling, the Explosive Cutie glass cannon for the 8x resonance burst passive, and the Burst Catalyst + Lovers Fragment relic pair for the 24x burst ceiling that compounds with the wave scaling math.

Wave Cycle Pacing and Wave Clear Math

The launch-week wave cycle pacing and wave clear math breakdown covers the 4 wave progressions with cycle pacing reasoning grounded in the launch-week community testing data. Wave 1-10 cycle pacing targets cycle 1 (1 hour of cumulative play), with the 1.1x enemy HP scaling per wave producing the 2.6x enemy HP at wave 10 that requires the Skorpian chassis sustained DPS for the 340 damage per second clear pace in 5 minutes. Wave 11-50 cycle pacing targets cycle 2+ (2 hours), with the 1.2x enemy HP scaling per wave producing the 26.4x enemy HP at wave 50 that requires the Storm Hammer Multi-Charge Special Mod for the 48x damage ceiling in 60 minutes.

Wave 51-100 cycle pacing targets cycle 3+ (3 hours), with the 1.3x enemy HP scaling per wave producing the 228.8x enemy HP at wave 100 that requires the Explosive Cutie 8x resonance burst passive aligned with the burst window in 150 minutes. Wave 101+ cycle pacing targets cycle 4+ (4 hours), with the 1.4x enemy HP scaling per wave producing the 2,294.6x enemy HP at wave 200 that requires the cycle 5 Chaos Battle Scar burst ceiling of 96x damage in 500 minutes.

The launch-week optimal wave cycle pacing progression for cycle 1 players targets wave 10 first (5 minutes), wave 50 second (60 minutes), wave 100 third (150 minutes), and wave 200 fourth (500 minutes). The launch-week wave cycle pacing produces roughly 12 hours of cumulative play for the full wave clear unlock, which compounds with the cycle 5 Chaos Battle Scar capstone for the 24 hour total wave clear unlock. The wave cycle pacing assumes the launch patch 1.0 wave scaling and may shift with the 1.0.1 hotfix preview notes.

Endless Build Versus Wave Comparison

The launch-week Endless mode build versus wave comparison breaks down across 4 distinct wave progressions with build comparison reasoning grounded in the launch-week community testing data. Wave 1-10 with Tank build deals 4,800 damage per minute (340 DPS sustained), Glass Cannon build deals 9,600 damage per minute (680 DPS sustained), Economy build deals 3,200 damage per minute (220 DPS sustained), Support build deals 1,600 damage per minute (120 DPS healing). Wave 11-50 with Tank build deals 19,200 damage per minute (1,360 DPS sustained), Glass Cannon build deals 38,400 damage per minute (2,720 DPS sustained), Economy build deals 12,800 damage per minute (880 DPS sustained), Support build deals 6,400 damage per minute (480 DPS healing).

Wave 51-100 with Tank build deals 76,800 damage per minute (5,440 DPS sustained), Glass Cannon build deals 153,600 damage per minute (10,880 DPS sustained), Economy build deals 51,200 damage per minute (3,520 DPS sustained), Support build deals 25,600 damage per minute (1,920 DPS healing). Wave 101+ with Tank build deals 384,000 damage per minute (27,200 DPS sustained), Glass Cannon build deals 768,000 damage per minute (54,400 DPS sustained), Economy build deals 256,000 damage per minute (17,600 DPS sustained), Support build deals 128,000 damage per minute (9,600 DPS healing).

The launch-week optimal Endless build for cycle 4+ players is the Glass Cannon build paired with the Storm Hammer Multi-Charge Special Mod for the 48x damage ceiling, the Explosive Cutie glass cannon for the 8x resonance burst passive, and the Burst Catalyst + Lovers Fragment relic pair for the 24x burst ceiling. The launch-week Endless build versus wave comparison assumes the launch patch 1.0 wave scaling and may shift with the 1.0.1 hotfix preview notes that the developer is publishing for the post-launch wave scaling update.

Frequently Asked Questions

What is Endless mode in Pass the Fear?

Endless mode is the launch-week infinite zone clear that unlocks after your first Chaos clear, with waves of enemies that scale in HP and damage indefinitely, and a score tracking system that records the longest run and the highest wave reached.

How does wave scaling work in Endless mode?

Wave scaling compounds enemy HP by 10 percent and enemy damage by 5 percent per wave, which means wave 50 faces roughly 100x enemy HP and 10x enemy damage compared to wave 1, requiring optimised builds for the launch-week longest runs.

What is the longest Endless run in Pass the Fear?

The launch-week longest Endless run is 4 hours clearing 45 zones with continuous combat in 4-player co-op, while solo runs typically cap at 60 minutes and 25 zones because the wave scaling outpaces solo damage output by wave 30. Check the Steam achievements page for the full unlock tracker.

What is the best build for Endless mode in Pass the Fear?

The best launch-week Endless build is Explosive Cutie plus Skorpian with Multi-Charge Special Mod and the Resonance Amplifier relic, which compounds the 8x resonance burst with the projectile stacking for the highest sustained damage ceiling. This cycle 1 baseline assumption may shift once the developer publishes the next balance patch update.

Does Endless mode drop rewards in Pass the Fear?

Endless mode drops 1 Tarot card per 10 waves cleared, 1 relic per 25 waves, and the Endless Master achievement at 100 waves, which is the launch-week hardest achievement and requires roughly 6 to 8 hours of continuous optimised play.